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Rebecca Edwards Game Design Portfolio

BEAGLES IN BLUE
Role: Game Designer/Project Manager
Genre: Point and Click
USP: Use items on character to unlock dialogue and interaction options
Platform: PC
Genre: Point and Click
USP: Use items on character to unlock dialogue and interaction options
Platform: PC

REAPER
Role: Sole Designer
Genre: Hack n' Slash
USP: Players do not collect weapons, but have to take them from enemies
Platform: PC
Genre: Hack n' Slash
USP: Players do not collect weapons, but have to take them from enemies
Platform: PC

AUTISTIC MONSTERS VS THE EXTREMELY NORMAL OFFICE
Role: Sole Designer
Genre: Puzzle
USP: Combine and exchange items with NPCs
Platform: Meta Quest 2
Genre: Puzzle
USP: Combine and exchange items with NPCs
Platform: Meta Quest 2

KICKBACK JETPACK
Role: Sole Designer
Genre: FPS
USP: Switch between shooting and jumping and ascend levels vertically
Platform: PC
Genre: FPS
USP: Switch between shooting and jumping and ascend levels vertically
Platform: PC

SOLAR BLOOM (Game Concept)
Role: Game Mechanic Designer
Genre: Isometric Puzzle
USP: Use the power of the sun and moon to change the state of different plants
Platform: PC (Concept Only)
Genre: Isometric Puzzle
USP: Use the power of the sun and moon to change the state of different plants
Platform: PC (Concept Only)

RUNT GEM GUIDE
Role: Sole Designer
Genre: 2D Puzzle Platformer
USP: Find the level exit and avoid mechanical and visual challenges
Platform: Mobile (build for PC for testing)
Genre: 2D Puzzle Platformer
USP: Find the level exit and avoid mechanical and visual challenges
Platform: Mobile (build for PC for testing)

PUNCH DOWN
Role: Sole Designer
Genre: First Person Management
USP: Keep audiences laughter up through use of rechargeable skills and recognising patterns
Platform: PC
Genre: First Person Management
USP: Keep audiences laughter up through use of rechargeable skills and recognising patterns
Platform: PC
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