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ROLE

Game Designer

DETAILS

This project is a hack and slash game focusing on the player taking weapons from enemies, but not collecting them permanently. Here, I tried to focus more on narrative content in my documentation and build and how this could be showcased, ultimately deciding on the text seen in this build, as well as implementing combat arenas and an environmental puzzle

YEAR

2022-2023

GENRE

Hack n' Slash

USP

Players do not collect weapons, but have to take them from enemies

PLATFORM

PC

Final Prototype
Video Diary Summary
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