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ROLE
Game Designer
DETAILS
This project is a hack and slash game focusing on the player taking weapons from enemies, but not collecting them permanently. Here, I tried to focus more on narrative content in my documentation and build and how this could be showcased, ultimately deciding on the text seen in this build, as well as implementing combat arenas and an environmental puzzle
YEAR
2022-2023
GENRE
Hack n' Slash
USP
Players do not collect weapons, but have to take them from enemies
PLATFORM
PC
Final Prototype
Video Diary Summary
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