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ROLE

Game Designer/Project Manager

DETAILS

This project was a collaborative project with the game art degree team to make a third person adventure game. We created a prototype for a Unity Point and Click game where the player uses items on themselves and NPCs to solve the environmental puzzle, with my portion of work being based around creating the prototype, a GDD and project schedule, as I was elected Project Manager.

YEAR

2022

GENRE

Point and Click

USP

Use items on character to unlock dialogue and interaction options

PLATFORM

PC

Final Prototype
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